
In development
Tide Callers
A two-player asymmetric card game of rising tides, ancient sea-magic, and hard choices. One of you commands the relentless Ocean, the other defends the Shore — hold the waterline, or watch the water reclaim it all.
Players
2 (asymmetric)
Play time
30–45 min
Ages
12+
Complexity
Medium
About the game
The ocean remembers. The shore endures.
Tide Callers is a two-player asymmetric card game where one player commands the relentless Ocean and the other defends the resilient Shore. Each side plays completely differently — the Ocean surges, crashes, and recedes in rhythmic waves of pressure, while the Shore builds seawalls, rallies villagers, and calls upon ancient rites to hold the waterline.
Every match unfolds across a shared coastal tableau that shifts with each tide. Play a Surge to push the waterline inland, or answer with a Breakwater to hold your ground. Chain rituals to summon legendary guardians, or unleash a Riptide to pull defences back out to sea. No two games feel the same because the asymmetry means switching sides changes everything.
Tight enough for tournament play, dramatic enough for the kitchen table. Designed for two people who want thirty minutes of real tension.
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